Archive for the 'Games' Category

Pyglet 1.0

Sunday, January 20th, 2008

Pyglet 1.0 was released not too long ago. It’s a “a cross-platform windowing and multimedia library for Python” and looks like it might be a good Pygame replacement.

CS:S bandwidth

Wednesday, May 30th, 2007

Here’s the bandwidth usage from last night’s Counter-Strike gaming with just Eric and me…

europa-csnight410.png

If I’m reading that right, it’s about 40 Kbps each way. Just FYI.

PyGame is a disgrace

Thursday, March 1st, 2007

Or at least that’s what one person (troll?) claimed on the pygame-users mailing list recently.

Personally I think the first reply was the best. :)

Game Night

Sunday, February 25th, 2007

Last night Sean hosted a Game Night to wish a fond farewell to Brad before he heads off to start a new job in Georgia. As it turns out, it turned into one of the largest Game Nights in quite a while, with about 10 people in attendance. Very cool.

Of course, CS:S was the game of the night, but there was time for a little HL2:DM and PVK2 as well. And Matt and I even found a little time to get some Guild Wars in…

Guild Wars 14

Got home at around 4:30 AM this morning. Rock!

Leveling up

Wednesday, February 21st, 2007

Quite the gaming night tonight! Started with some CS:S around 9PM, and then switched to Guild Wars with Matt around 10:30PM.

I’m happy to report that Zophar is now Level 4…

GW11

w00t!

Guild Wars

Tuesday, February 20th, 2007

Picked up Guild Wars: Nightfall at Target tonight…

Guild Wars

So far I’m digging it.

There are a few more screens in the gallery if you are interested.

HOWTO: Low-tech no-scope hack

Wednesday, February 14th, 2007

It’s already considered old school to do the undetectable noscope monitor hack (heh!) in Counter-Strike. But writing on my monitor with a permanent marker doesn’t sound like a great idea to me. So based on a suggestion from someone in #cplug the other night, here’s my offering…

Background: In games like Counter-Strike source, most standard weapons display a crosshair at the center of the screen/HUD. In an effort to make gameplay more “realistic” (relatively speaking), sniper rifles do not display a crosshair unless you zoom in with the scope. However, zooming in dramatically reduces your field of view and makes you move slower…

And thus was the low-tech no-scope hack born!

Step 1: Get a pack of those self-adhesive page reinforcers.

Noscope - Page Reinforcers

Step 2: Start up Counter-Strike and select a weapon that displays a crosshair (e.g. the default pistol). Make sure you are aligned with your monitor like you normally are while playing, and stick the page reinforcer right over the crosshair.

Noscope - Calibration

Step 3: Select any of the sniper rifles, and blast away. At reasonably close distances, your shots will all land within the diameter of the page reinforcer.

Noscope - Example

w00t!

Update: Obviously, this only really helps if you are relatively close to your target. For long distance shots, you’ll still need to zoom in.

Digg: Like it? Digg it!

UT3

Tuesday, February 13th, 2007

Oooooh, nice.

HL2:DM

Tuesday, February 6th, 2007

For the record…

HL2:DM dm_overwatch

…any game in which you throw toilets at your opponents is OK by me.

NWN on dual-core systems

Sunday, January 28th, 2007

I loaded Neverwinter Nights on my new desktop tonight and noticed that it wasn’t running quite right. Rather the walking from place to place, the characters seemed to immediately “jump” there, and the video was all jittery. Fortunately Google was able to help me find a solution on the forums. Here’s a summary:

Problem: On systems with dual-core CPUs, characters seem to “teleport” and/or move too fast. Video is jittery and/or stutters.

Solution: Exit NWN. Edit nwnplayer.ini and change the value of Client CPU Affinity from -1 to 0. Save file, and restart NWN.

Fixed!

Update: Here’s the info on NWN’s CPU Affinity setting from the 1.67 Patch Details:

Added a new option to the nwnplayer.ini file under [Game Options] “Client CPU Affinity” (for Windows only). If you have more than one CPU on your PC, then you can use this setting to make the game run on only one of the CPUs by specifying the number of the CPU (0-31). Setting “Client CPU Affinity=-1″ will turn off CPU affinity.

More at Wikipedia under Processor Affinity.